DOI: 10.5176/978-981-08-7466-7_itcse-58

Authors: Thomas Tilley

Abstract:

This paper discusses experiences teaching and undergraduate computing subject that engages students through game controller hacking. In particular it presents the hacked USB joystick as a cheap interface technology that enables a wide variety of projects with applications both inside and outside the classroom.

Keywords: game controllers, hacking, video games, computer science education

Price: $4.99

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