DOI: 10.5176/2251-2195_CSEIT17.2

Authors: Timothy E. Roden


Abstract: A one-semester introductory undergraduate course in computer game development is described. The course has been taught for one year in online format. Before that the course was taught using a traditional face-to-face format for five years. The course has been part of a very successful curriculum in computer game development introduced at two universities. In an effort to reach more students it was decided the traditional face-to-face computer game development program should be converted into online courses. There were significant challenges in converting the introductory course material into online format. Despite fears the online course would not be as compelling as the original course, enrollment has grown. Part of the success of the course in the new format has been due to taking advantage of a variety of modes of teaching not available in the traditional setting.

Keywords: Undergraduate computer science education, game programming, online learning.

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