Authors: Hui Zhao and Qing Zhu
This paper summarizes out method of teaching 3D game development for fresher students who does not have advanced programming skills. Our method can help fresher students to learn what components 3D games consists of and how to develop a 3D game. Our teaching approach also gives fresher students the experience of building a mature 3D game.
Keywords: Orge engine, 3D game, Neoxis. Models, Game AI, Interface Teaching