DOI: 10.5176/978-981-08-8227-3_cgat08-31
Authors: Kevin Wong and Shri Rai
Abstract:
The popularity of educational games is partly due to the exponential growth of computer games industry. However, the purpose of educational games is different from that of entertainment games. It is always a challenge for researchers and designers in the relevant discipline to design a more effective educational game. The growth of educational games is significant especially in academic research domain, however to design an educational game with a special purpose in mind is even more challenging. In this paper, we present a prototype educational game for teaching sign language. This prototype educational game allows the player to learn and practice the Australian Sign Language (Auslan) in an enjoyable way.
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