DOI: 10.5176/978-981-08-3190-5_468

Authors: Karen Villaverde, Clint Jeffery, Inna Pivkina


This paper presents on-going research that aims to modify the open source 3D programming environment Alice in order to adapt it for use as a development tool for teaching game programming. The advantages and disadvantages of the current version of Alice for game development are described, along with an account of experiences using Alice for game development in the classroom. We set forth the changes that we plan to make to Alice and the challenges that we are facing.


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