DOI: 10.5176/2251-1679_CGAT24
Authors: Ahmed Mohammed Elaklouk And Nor Azan Mat Zin
Abstract:
Brain damage resulting from acquired brain injury is a leading cause of long term disability. The damage range from cognitive impairments such as attention, concentration, memory, and executive function deficits, to motor disabilities that can significantly affect survivors’ quality of life and limit their ability to perform everyday tasks. Advances in information and communication technologies (ICT) and the use of serious games to augment cognitive and/or physical rehabilitation offer benefits that are not generally offered by traditional rehabilitation methods. In this paper we identified game design principles which are relevant for brain damage rehabilitation and present several prototypes used for cognitive rehabilitation. We conducted a four-week study using these games in one of the Gaza, Palestine rehabilitation centers, in order to understand the potential and requirements of games as a solution to conventional rehabilitation problems of boredom due to repetition and insufficiency due to limited human resources and facilities. In this paper, we describe our study in which we designed and tested our game prototypes and present the lessons learned about what makes games useful from a therapeutic view. Finally we report conclusions and directions for future work.
Keywords: Serious Games; Rehabilitation; Game Design; Brain Damage; Information and Communication Technologies (ICTs)
