DOI: 10.5176/978-981-08-5480-5_111
Authors: Khaleel Namazie
Abstract:
MMORPGs1 raise a number of interesting legal and regulatory issues.2 Virtual worlds allow its users to inhabit and interact, and these are inhabited by characters known as avatars. Most of what we do in real life is simulated, in varying qualities of detail, in the virtual space. Advances in technology have led to the virtual space3 being occupied by hundreds of millions of people all over the world.4 However, the legal status of items in the virtual space remains a matter of some confusion, the controversy being when real world laws5 should apply as opposed to laws specific to the virtual world. This note deals with the legal status of an avatar.
