Effect of Constraints on Evolving Behavior Trees for Game AI
DOI: 10.5176/2251-1679_CGAT16.2
Authors: Paul McClarron, Robert Ollington & Ian Lewis
Efficient Connection Graph Generation for Waypoints in Virtual Environments
DOI: 10.5176/978-981-08-3190-5_466
Authors: Nicholas Mario Wardhana, Henry Johan, Peter Kok Keong Loh, Hock Soon Seah, Darren Wee Sze Ong
Establishing Resilient Connectivity Through IMS By Seamless Audio/Video Codec Switching
DOI: 10.5176/2251-1679_CGAT14.25
Authors: Amir Rashid Chaudhary and Hassan Ahmed
Evaluation of New Collaboration method in Virtual Reality Game based on Human Haptic Emotion for Artificial Life Simulation
DOI: 10.5176/978-981-08-8227-3_cgat08-55
Authors: Ahmad Hoirul Basori, Daut Daman, Abdullah Bade and Abdullah Bade
Evolutionary Methodologies in Game Environments
DOI: 10.5176/978-981-08-5480-5_112
Authors: Hollie Boudreaux, Jim Etheredge, Ashok Kumar
Evolving Tactical Plans for Strategy Games using Automated Red Teaming
ISBN: 978-981-08-8644-8
Authors: James Decraene, Malcolm Yoke Hean Low & Philip Hingston
