Learning as an adventure: how online video gaming values can recreate the traditional classroom
DOI: 10.5176/978-981-08-5480-5_116
Authors: Christian Anthony T. Cangao, Pamela A. Custodio, Ma. Teresita Borja-Osalla
Learning By Gaming: Using Local Fables to Teach English through Games
DOI: 10.5176/978-981-08-8227-3_cgat08-29
Authors: Stefanie, Xinyi Chong and Chien Sing Lee
Location-Aware Mobile Learning: A Digital Media-driven Experience
DOI: 10.5176/978-981-08-8227-3_cgat08-53
Authors: Rickson Chua, Lim Ee-Lon
Low Cost 3D Immersive Telepresence for Survaillance, Planning, Maneuring : 3D-COP The Influence of Games-related Technologies on 21st Century survaillance: 3D Common Operating Picture
DOI: 10.5176/2251-1679_CGAT31
Authors: C.Gunasekara,C.Uduwarage,C.Keppetiyagama,N.Kodikara,D.Sandaruwan,R.Senadheera and J.Gunaseela
Mining Human Shape Perception with Role Playing Games
DOI: 10.5176/978-981-08-5480-5_088
Authors: Golam Ashraf, Yong Peng Why, Md. Tanvirul Islam
