DOI: 10.5176/2251-1679_CGAT18.125
Authors: EnvironmentsCristian Camargo, Andres Lenis, Carlos Jaramillo, Andres Guerrero, Andres Navarro-Newball, Sofi Riocampo, Diego Loaiza, Daniel Gherman, Filipe Alexandre, James Wood, Sattar Aboud, WajidKhan, Evan Edmond, Kienda Hoji, Edmond Prakash
Abstract:
This paper captures a snapshot of creative technologies research and development in the context of virtual environments. It also addresses security and the lack of it. The work presented in this paper brings together teams and work that has been developed in a range of institutions. The lessons learnt have been presented that we believe will spur new research in related directions in the future.
Keywords: Virtual Reality, Augmented and Mixed Reality
