DOI: 10.5176/978-981-08-3190-5_Workshop2

Authors: Roberto Dillon, Ng Kian Bee and Simon Rozner


In this paper we describe the ideas behind the Music and Emotion Driven Game Engine (M-EDGE), currently under development at the School of Interactive and Digital Media in Nanyang Polytechnic and fully supported by the Singapore National Research Foundation. The paper will explain a possible method for analyzing emotional content in music in real time and how it can successfully be applied to different game ideas to help defining a new interactive experience and music based gameplay in videogames.


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