Animated Films as A Tool to Foster Language and Culture
DOI: 10.5176/2251-1679_CGAT18.07
Authors: Jehan Delgado Bulanadi and Adrian Lee Galang Magcalas
Assessing cognitive state to investigate users’ experience during game play A neuroeducative perspective
DOI: 10.5176/2251-1679_CGAT16
Authors: Patrick Charland, Geneviève Allaire-Duquette, Pierre-Majorique Léger and Julien Perret
Attitude Change toward Online Gaming among Adolescent Players Based on Dissonance Theory: The Role of Threats and Justification of Effort
DOI: 10.5176/978-981-08-8227-3_cgat08-37
Authors: Wen-Bin Chiou, Chin-Sheng Wan and Ya-Ling Chang
Audience Feedback For Radio On Real Time Using Mobile Phone Through IMS
DOI: 10.5176/2251-1679_CGAT13.26
Authors: Amir Rashid Chaudhary, Paul Coulton, Hassan Ahmed
Automated Content Based Audio Monitoring Approach for Radio Broadcasting
DOI: 10.5176/2251-1679_CGAT13.28
Authors: Dr. K.L. Jayaratne, E.D. Nishan W. Senevirathna
Automatic Level Difficulty Adjustment in Platform Games Using Genetic Algorithm Based Methodology
DOI: 10.5176/978-981-08-3190-5_482
Authors: Nirach Watcharasatharpornpong, Vishnu Kotrajaras
