Terrain Modelling and Rendering

DOI: 10.5176/978-981-08-8227-3_cgat08-3

Authors: Geoffrey Brindle

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The Asian Mule in Cyberspace: Building Game Controllers from Locally Appropriate Materials

DOI: 10.5176/978-981-08-3190-5_CGAT19

Authors: Thomas Tilley

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The Colour Variables of Visual Unrealisms in Computer Games

DOI: 10.5176/978-981-08-3190-5_CGAT5

Authors: Philip McClenaghan, Clive Fencott, Paul van Schaik

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The Design and Implementation of a Testbed for Comparative Game AI Studies

DOI: 10.5176/978-981-08-5480-5_050

Authors: Hollie Boudreaux, Jim Etheredge, Ashok Kumar

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The Design of a Cognitive Game: Uncovering Player Strategies in the Hot Hand Game

DOI: 10.5176/2251-1679_CGAT13.10

Authors: Paul Williams, Keith Nesbitt, Ami Eidels, Mark Washburn, David Cornforth

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The Development of a Gaming Environment for Teaching Integrated Building Systems and Sustainable Design

DOI: 10.5176/978-981-08-8227-3_cgat08-56

Authors: Kenneth MacKay

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The Educational Value of Metaphorical FPS Games

DOI: 10.5176/978-981-08-3190-5_CGAT7

Authors: Dr. John R. Rankin, Sandra Sampayo Vargas

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The Effect of Computer Games on Hormonal Changes in Adolescent Boys

DOI: 10.5176/978-981-08-8227-3_cgat08-38

Authors: Amir Dana, Safar Gholami and Saeed Ghorbani

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THE EFFECTIVENESS OF 2D AND 3D EMBODIED PRESENTATION AGENTS FOR IN-FLIGHT SAFETY PRESENTATION

DOI: 10.5176/978-981-08-8227-3_cgat08-9

Authors: Muhamad Ayman and Lynn-Sze Ng

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