Video Game Design Method for Novice

DOI: 10.5176/978-981-08-5480-5_030

Authors: Wei-Da Hao, Akash Khurana

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Video Games and Education: An Australian Perspective

DOI: 10.5176/978-981-08-5480-5_034

Authors: Greg Bowtell, Sophie Nichol

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Video Games in Education

DOI: 10.5176/2251-1679_CGAT34

Authors: Yan Peng Lim, Pei Shin Lim and Azmawati Mohd Lazim

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Virtual Hair Attachment: A Novel Approach

DOI: 10.5176/978-981-08-3190-5_CGAT14

Authors: Manjusri Wickramasinghe, Prasad Wimalaratne

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Virtual Hair Simulation: A Performance Analysis Based on Geometric Representations

DOI: 10.5176/978-981-08-3190-5_CGAT4

Authors: Manjusri Wickramasinghe, Prasad Wimalaratne

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Virtual Reality Musical Museum

DOI: 978-981-08-0693-4_CGAT4

Authors: Iznora Aini Zolkifly, Kok Cheng Lim and Zasriati Azla Sabot

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VirtuaOM – Tangible Human-computer Interface for Collaborative applications

DOI: 10.5176/2251-1679_CGAT14.07

Authors: Christian C. Ventes, Andres A. Navarro-Newball, Deivy A. Velasco, Edmond C. Prakash

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Visual Authoring Tool for Creating Visual Novel Games

DOI: 10.5176/978-981-08-3190-5_CGAT15

Authors: Kristian Wijaya, Tri A. Budiono

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Visual Unrealism in Computer Games

DOI: 10.5176/978-981-08-8227-3_cgat08-13

Authors: Philip McClenaghan, Clive Fencott and Paul van Schaik

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