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3D Game Graphic Complexity Effects on Motion-Onset Visual Evoked Potentials

DOI: 10.5176/2251-1679_CGAT15.39

Authors: Ryan Beveridge, David Marshall, Shane Wilson and Damien Coyle

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3D real time: the artists non material worlds.

DOI: 10.5176/978-981-08-8227-3_cgat08-51

Authors: Manuel Siabato

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3D Smart Asset for Virtual World Environment

DOI: 10.5176/2251-1679_CGAT14.13

Authors: Siti Noraishah bt. Musa, Natalya Rudina Shamsuar and Syazani Suhaifi

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3D Visualization and Animation of Crowd Simulation Using a Game Engine

DOI: 10.5176/978-981-08-3190-5_455

Authors: Kabilen SORNUM, Yuanxi LIANG, Wentong CAI, Malcolm Yoke Hean LOW and Suiping ZHOU

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500 gamers’ access

DOI: 10.5176/978-981-08-5480-5_033

Authors: Thomas Westin

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A case study on fun and usability in learning through play: Implications to the design principles of children’s computer games

DOI: 10.5176/978-981-08-8227-3_cgat08-27

Authors: Helena Song Sook Yee and Dr. Lee Chien Sing

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A Comparative Study Between Narrative Fiction and Interactive Fiction to Enhance Youth Literacy in Indonesia

DOI: 10.5176/2251-1679_CGAT18.06

Authors: Albert Darmawan, Shan Valdo, Ieuan Ignatius and Ida Bagus Kerthyayana Manuaba

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A Design of Optimization Architecture and game Physics Engine for Mobile 3D Simulation Game

DOI: 10.5176/978-981-08-5480-5_083

Authors: Taehyun Kim, Soohan Kim, Myungsu Lee, Dongkyoo Shin, Dongil Shin

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A Fast Channel Switching System for IPTV based on Multi-channel Preview

ISBN: 978-981-08-8644-8

Authors: Tein-Yaw Chung, Cheng-Li Hsieh, Hsiao-Yi Wang, Chung-Yu Hsu, Fong-Ching Yuan

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A Gaming Approach to Teach Java Programming

DOI: 10.5176/2251-1679_CGAT16.23

Authors: James N. Carmichael, Mohammed N. A. Abdelhakim, Sayed Sayeed Ahmad

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