The Efficacy of Digital Games to Teach Mathematics
DOI: 10.5176/2251-1679_CGAT15.40
Authors: Reem Al-Washmi, Peter Blanchfield and Gail Hopkins
The G4M3 Model An eBusiness Model for New Video Game Development Companies
DOI: 10.5176/2251-1679_CGAT17.4
Authors: Nicholas S. Combrink and Sheu M. A. Mavee
The Living Line-A New Technology for Asian Animation
DOI: 10.5176/978-981-08-5480-5_020
Authors: Hans-Martin Rall, Hock Soon Seah, Henry Johan
The Music and Emotion Driven Game Engine: Ideas and Games
DOI: 10.5176/978-981-08-3190-5_Workshop2
Authors: Roberto Dillon, Ng Kian Bee and Simon Rozner
The need for a New Game in Learning
DOI: 10.5176/978-981-08-5480-5_021
Authors: Meng-Chew Leow, Chien- Sing Lee, Lillian, Yee-Kiaw Wang
The Significance of Handling Multiple Resolution User Interface for Cross Platform Games
DOI: 10.5176/2251-1679_CGAT15.30
Authors: Yoke Seng, Wong and Kah Heng, Liew
